Authorizations will be held as possible, once the field opens at approximately 11am (directly following the heraldic procession.
12:00pm - Field Battle
Conventions: Death from Behind allowed, no combat archery or rubber band guns, no resurrections.
We will run 3-5 repetitions of a last team standing field battle between the Eastern and Western armies.
1:00pm - Woods Battle
Conventions: Death from Behind allowed, no combat archery or rubber band guns. Infinite resurrections.
Each army will have a single resurrection point that will be the same as their starting point in the woods.
This will be a 40 minute battle with a break at the 20 minute mark. There will be 3 flags in the woods. Each army is to attempt to take and hold
these points for as much time as possible. There will be random flag checks to determine points towards victory. Possession of the flag is determined
by which team's color is showing.
3:00pm - Town Battle
Conventions: Death from Behind allowed, no combat archery. Rubber band guns allowed. Limited resurrections (Each fighter will have a limited number of lives).
Note: Rubber band gunners will be distributed between the 2 sides to assure that each army has rougly the same number of ranged weapons.
The unfortunate town of Townsburg has found itself caught between the Eastern and Western armies. Each army is attempting to aquire resoursces from
the town center and then return it to their army's collection point. Aquire as many objects from the town center as possible and return them to your
collection point. Once their objects cannot be removed. This battle will be fought until one side is eliminated or all objects are captured.
Victory condition is the number of objects, NOT elimination of the enemy army.
Field is open for pick ups after the town battle.